
CFOP method - Speedsolving.com Wiki
Jan 11, 2025 · CFOP (Cross, F2L, OLL, PLL, pronounced C-F-O-P or C-fop) is a 3x3 speedsolving method proposed by several cubers around 1981. It is also known as the …
PLL Algorithms - CFOP Speedcubing Cases - Speedsolving.com Wiki
Permutation of the last layer algorithms for the CFOP speedsolving method.
Easiest Scramble ever. | SpeedSolving Puzzles Community
May 13, 2007 · Discussion on the easiest scramble ever in speedcubing, featuring opinions and experiences from the SpeedSolving Puzzles Community.
CFOP vs ROUX - SpeedSolving Puzzles Community
Mar 25, 2024 · CFOP is more developed and far more popular and therefore “better”. Theoretically Roux is likely slightly better, primarily because of the lower movecount. …
A method of CFOP speedcubing training that yields systematic …
Nov 27, 2012 · A method of CFOP speedcubing training that yields systematic progress - downloadable I noticed that the time proportions thread had been bumped, and thought it was …
Method Pros and Cons: CFOP vs Roux vs ZZ - SpeedSolving …
Jan 29, 2019 · What I basically want to know is what are all the pros and cons of the three most popular methods. I ,at the moment, use Roux but I want to know if Roux is a good method. …
Is Yiheng Ending CFOP? - SpeedSolving Puzzles Community
Jan 23, 2011 · Yiheng now has 3x3 Average and Single records. I was wondering. His speed, efficiency and lookahead push the limits of what can be done with CFOP. Will it take a ZB user …
List of methods - Speedsolving.com Wiki
Aug 14, 2025 · Explore various speedcubing methods, including Corners First and others, on this comprehensive wiki page for Rubik's Cube enthusiasts.
Roux method - Speedsolving.com Wiki
Dec 23, 2024 · Roux (French: [ʁu], English: [ɹuː] ROO) is a Rubik's cube speedsolving method invented by Gilles Roux. Roux is based on Blockbuilding and Corners First methods. It is …
Petrus Method - Speedsolving.com Wiki
Petrus was the second most popular speedcubing method behind CFOP. The Petrus Method, invented by Lars Petrus, is a block-building method where the F2L is solved intuitively with no …