Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally in 2010 because an opportunity presented itself ...
At the end of last month, Ubisoft workers in the publisher’s native France threatened to strike in the wake of sweeping layoffs and cost-cutting measures. This week, they made good on those threats.
Video game publishing giant Ubisoft has set a goal to cut the staff at its headquarters in France by 200 employees as it continues a larger reorganization of the company and aims for €200 million in ...
UPDATE: Ubisoft has responded to this week's walkout of staff and acknowledged employees' "strong feelings" prompted by its company reorganization and cost-cutting scheme. In a statement to IGN, the ...
Hundreds of Ubisoft workers have walked out across the world in response to CEO Yves Guillemot's recent actions announcing the end of remote work, shuttering of several studios, and cancellation of ...
Ubisoft has used the PlayStation State of Play to announce a 30th anniversary edition of its 1995 classic Rayman — and it's out tomorrow, Feb. 13. Rayman: 30th Anniversary Edition includes five ...
Ubisoft's struggles continued this week, with hundreds of employees across France and Italy participating in a three-day strike. This comes weeks after the company announced a major restructure ...
Up to 200 roles in Paris could be cut through a voluntary departure scheme under France’s RCC process. Five French unions called on international staff to join the strike, criticising Ubisoft’s ...
🇬🇧 🌀 Ubisoft : enough is enough! Faced with the arbitrary decision of the CEO who doesn’t even dare talking to employees anymore, unions are calling for a strike on February 10th, 11th and 12th. — ...
At least 1,200 Ubisoft developers have gone on strike across Paris and Milan in response to the company’s recent massive cutbacks and change of policy towards remote-working. That’s the figure given ...
Ashley has been writing about video games professionally for over eight years, but her path into gaming journalism wasn't exactly a straight line. She grew up playing games and got a Nintendo 64 when ...
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