Alex Co has been writing about games for 15 years and running, and is a huge fan of online shooters and anything horror related. The inFamous franchise might not be a household name like PlayStation's ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
“In terms of an open-world adventure, Ghost of Yotei has the greatest freedom and biggest map of any open-world game we have ever made,” co-creative director Nate Fox told Famitsu. the oni, one of the ...
Sucker Punch dev Theodore Fishman discusses Ghost of Yotei's Super Boss, Takezo the Unrivalled, and why its satisfying seeing ...
Sucker Punch Productions‘ Jason Connell and Nate Fox have revealed during the latest State of Play broadcast that Ghost of Yotei will not attempt to rush players during their journey, but rather focus ...
Nate Fox, Creative Director at Sucker Punch Productions, has revealed during an interview with Game Informer that while he’d love to see the return of the inFAMOUS franchise, it’s not possible right ...
I realize that the first Infamous is arguably the better game, but I have a soft spot for Infamous 2. It's partly because that was one of my first reviews at Shacknews, one where I went into it with a ...
Obviously they don’t need to remake their Infamous trilogy themselves. Sucker Punch Productions Creative Director Nate Fox made a short but sweet answer when asked about Infamous. Fox was interviewed ...
Add Yahoo as a preferred source to see more of our stories on Google. When asked about what percentage of the studio Fox estimated would be excited if he said the next game after Ghost of Yotei would ...
Sucker Punch Productions has impressed gamers and critics alike for decades with some truly exciting games across varying franchises that they've created. With an abundance of games to look through, ...