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British indie developer Bithell Games has shed the "majority" of its full-time staff, just weeks after the launch of its time ...
Bithell Games has announced the "majority of [its] full-time staff" have been made redundant. Studio boss Mike Bithell shared ...
Bithell Games, the studio behind the acclaimed likes of Thomas Was Alone, John Wick Hex, and Tron: Catalyst, has ...
Tron Catalyst developer Bithell Games has been unable to secure funding for a new project and has laid off the "majority of full time staff" ...
Bithell Games was founded in 2013 following Mike Bithell's success with the 2012 puzzle-platformer Thomas Was Alone. In the years since, the studio has released both small-scale indie games, including ...
In a statement posted to social media, studio boss Mike Bithell wrote, “Sad news today. Bithell Games, having been unable to secure a new larger scale project, is reducing in size. This means that ...
It's much more story-driven.” Bithell Games has a team of about 20 developers working on Tron: Catalyst, and it’s being published by Devolver Digital’s new hub for licensed indie games, Big Fan.
With Catalyst, Bithell Games is trading the visual novel gameplay of Tron: Identity for a time-looping isometric action adventure, featuring a rogue program's attempt to escape her city's digital ...
Bithell Games' previous Tron romp Identity was geared around its main character Query, a detective, uncovering why Flynn hadn't returned to this new grid he'd created.
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A new Tron game is coming next year, and it’s got Light Cycles
While it’s set in the same world as Identity, Bithell tells Digital Trends that players won’t need to have played that game to jump in. It’s a standalone story set in the Arq Grid, and it ...
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